‏הצגת רשומות עם תוויות digital games. הצג את כל הרשומות
‏הצגת רשומות עם תוויות digital games. הצג את כל הרשומות

Click H.I.T Game! World Usability Day in Israel

Click H.I.T! is a digital camera-phone web based team usability scavenger hunt, created and played for celebrating WUD 2006 will be played during the World Usability Day (WUD) 2008!
It will be a part of my academic course: “Virtual Worlds and Video Games for learning” at the Instructional Systems Technologies Department, H.I.T- Holon Institute of Technology, Israel.

Game Goals:
Your team has to take as many digital pictures as possible, which best represent something USABLE or NOT USABLE by using a digital cam / a mobile phone.

Pictures definition:
The best representations of real world/ virtual world usability-fun artifacts, product, or experiences, upload to mycels. Attach to each picture a TAG, and a short and clear explanation, describing the usability-fun aspects which made your team Click H.I.T!

Scoring:
The scoring method is a combination of the total number of pictures uploaded by your team, the time in which the pictures were uploaded, the quality of the team’s explanations attached to each picture, and the usability experts panel and counter-teams scoring and voting results.

E.Magiciens Game Contest open to Israeli Students!

Valenciennes, in the north of France, greets, for the 9th consecutive time, Les E-Magiciens 2008, the European meetings of the young digital creation, which will be held from 25th to 28th November 2008.

Organized by the Chamber of Commerce and Industry of the Valenciennes region, this event is the annual meeting of young creators, students and professionals of digital animation, cinema, sound and video game.

On 5,000 visitors, we include 500 professionals coming from 10 countries. Every year the festival presents in preview nearly 300 animation films and multimedia works from about 50 European countries. In the program on the National Scene of the Phoenix theatre: projections, conferences, previews, tributes and teaching workshops. One of the main event of the festival is a set of student's contest and awards on animation, web sites, games...
This year the ENJMIN (Graduate School of Games and Interactive Media) is in charge of the competition related to video games. Located in Angoulême in the south-west of France, ENJMIN is an educational, professional training and research institute providing an international environment to stimulate creativity and technological innovation.

Link: http://english.enjmin.fr/

The participation is open to students registered in university or college, including students registered for the year 2007-2008.

The game will be appreciated according to the script intentions, the originality of concepts and universe, as well as the feasibility to carry it out. The comprehensive layout represents an illustration of these different aspects.

Information :
For any question about the game contest contact Pr. Stephane Natkin:
stephane.natkin[AT]cnam[DOT]fr

What is the Israeli-Franch connection here?

The good news is that I've contacted Pr. Stephane Natkin.

Participation is is open to Israeli Students too! Game On!

Dr. Hanan Gazit

Les E.magiciens Festival 2008 appears on DiGRA ISRAEL Calendar: Web3D, VideoGames, Virtual Worlds, New Media: Conferences, Seminars, Workshops, Meetings, Exhibitions & Events-All coming your way in one place by DiGRA ISRAEL.

Real World Event (in Blue) | Calls & Submissions Deadlines (in Red)| Virtual World/ Cybernet Event (in Purple).

Know about other events which fit here? Would you like your event to be added here?
Please email details to: info(AT)digraisrael(DOT)org, at least three weeks prior to the event. DiGRA ISRAEL is not responsible for information listed or omissions.
Link: http://www.digra-il.org/calendar


DiGRA 2009 @ Brunel University, UK: First Call for Papers announced!



Breaking New Ground: Innovation in Games, Play, Practice and Theory

Brunel University, West London, United Kingdom, Tuesday 1st September — Friday 4th September 2009

The South of Britain Consortium is pleased to announce the first Call for Papers for the Digital Games Research Association 2009. DiGRA is an organization that embraces all aspects of game studies, and the conference aims to provide a diverse platform for discussion, and a lively forum for debate. We therefore welcome papers from any discipline focused on any aspect of games, play, game culture and the games industry. The conference will be the fourth DiGRA conference, following Utrecht, Vancouver and Tokyo, and welcomes contributions from scholars working in any area of interest to the association. The official business of the Subject Association will also be conducted at the conference.

The Conference invites the following proposals for consideration:

  • Individual or Collaborative Papers
  • Panels
  • Workshops
  • Posters
  • Graduate Student Roundtable Papers

Initial selection will be through the peer review of abstracts of 500-700 words in all categories. Panel and Workshop proposals should include abstracts for the contributions of all participants.

Individual or collaborative papers – addressing topics relevant to the wide remit of DiGRA (including therefore industry, education, political, social, theoretical concerns appropriate to the association). Presentations should be limited to 15-20 mins.

  • Panel proposals – 3 – 4 papers which address a common theme, a common research method, a shared conceptual issue etc.
  • Workshops – proposals are invited for 2 – 3 hour workshops that address a range of themes relevant to the aims of the association. Workshops that are particularly targeted at a wide audience are most welcome.
  • Poster sessions – presentations of work in progress in the format are most welcome and will be showcased throughout the event.

The conference committee is also interested in including featured symposia/colloquia to address particular ‘late-breaking’ research projects or issue-based topics (an example might be a colloquia based around Wii research or a symposium based around Women in Games). Please contact a member of the conference organizing committee with any expressions of interest.

Graduate student participation

In order to support graduate students and early career researchers the conference will focus on graduate student issues on its opening day, 1st September 2009. We therefore ask for volunteers for mentoring sessions from established academics. For those graduate students whose research is at an early stage, and who wish to work with mentors, we invite work in progress proposals for presentations at mentor roundtables. Such roundtable participation, however, should in no way be seen as preventing graduate students putting in abstracts for other forms of participation.

Strands

Please also indicate your preference for consideration in one of the following broad strands:

  • Games Culture
  • Games and Commerce
  • Games Aesthetics
  • Games Technology
  • Games Education
  • Games Design
  • Games and Public Policy
  • Games and Theory

Key Dates

  • Deadline for all abstracts and workshop/panel/symposia proposals: Friday 17 April 5pm GMT
  • Deadline for full papers for inclusion in digital proceedings: Friday 26 June 2009 5pm GMT
  • Notification of abstract acceptance: June 1 2009
  • Conference Dates: 1-4th September 2009

Abstracts should be of 500-700 words and include an additional indicative bibliography. Full paper submissions may be of up to 6,000 words. Full details of the submissions procedure, including the method of electronic submission, will be published here and on other forums as soon as possible.

All contributions must be original, unpublished work. The conference language is English, and papers, abstracts and other proposals should be written in English.

Delegates are also advised that individuals will be limited to one paper presentation and one other form of presentation to allow space and time for the largest number of participants.

About the Conference Location

Brunel University is located conveniently near Heathrow Airport and is on the London Tube system. A range of affordable accommodation is available on campus, including 1500 en suite rooms all on one campus, 400 standard bedrooms, 8 holiday flats (5-7 persons per flat), 51 specially adapted rooms for people with disabilities, plus hotel standard rooms in the Lancaster Suite. The Brunel Conference Centre boasts 22 theatres, 29 classrooms and 5 seminar rooms all presented to the highest standard. The following are also available: Free car parking (on application); Full office support for photocopying, faxing, internet and word processing (on application); Comprehensive range of audio visual and media services; Mini market; Pharmacy; Banking facilities; Reference library; Sports Facilities; Fitness Suite; Medical centre; 24 hour security; Self service cafeteria; Licensed bars and cafes. There are also a range of restaurants, cinemas and shopping in Uxbridge town.

Local attractions

Historic Windsor & Eton -Windsor Castle, Legoland and shopping are just 20 minutes drive away London - Central London and West End are easily accessed by bus or Underground. Historic Oxford is a 40 minute bus ride away.

The Conference Organizers

The conference is being hosted by a consortium consisting of Brunel University, University of the West of England, and the University of Wales, Newport.

I MIND THE GAMES so Show me the MONEY! DiGRA ISRAEL Conference 2008 19thMarch @ AMDOCS

I MIND THE GAMES so Show me the MONEY! DiGRA ISRAEL Conference 2008 19thMarch @ AMDOCS, Raanana, IL.
"Average Digital games Developer salaries for job postings nationwide are 24% higher than average Instructional Sys Designer...

Click here to read more: http://www.digra-il.org/blog
Game-ON!